UX / UI Designer

 

Category 1: User Research & Synthesis

 

1. Synthesize Raw User Interviews into Actionable Personas

“Act as a senior UX researcher. I have conducted five user interviews for a new mobile app focused on sustainable habit tracking. Synthesize the following raw, anonymized interview transcripts: [Paste transcripts here]. Your task is to generate two distinct proto-personas (A and B). For each persona, create a markdown table with the following columns: ‘Demographic Snapshot’, ‘Core Motivations (Jobs-to-be-Done)’, ‘Key Frustrations & Pain Points’, and ‘Technology Usage Patterns’. Conclude with a paragraph identifying the primary conflicting needs between the two personas and recommend which one to prioritize for the MVP and why.”

 

2. Generate a Customer Journey Map from Disparate Data

“Analyze the following collection of user data points for a SaaS project management tool: user support tickets related to onboarding, feature usage analytics showing a drop-off at the ‘Team Invitation’ stage, and qualitative feedback from a survey. [Paste data summaries here]. Construct a detailed Customer Journey Map for a new user, from ‘Awareness’ to ‘Advocacy’. The map should be a markdown table with rows for each stage and columns for ‘User Actions’, ‘User Thoughts & Feelings’, ‘Pain Points & Friction’, and ‘Opportunities for Improvement’. Highlight the three most critical ‘moments of truth’ in this journey.”

 

3. Create a Scenario-Based Usability Test Script

“Act as a UX research lead. I need a moderated usability test script for a new e-commerce checkout flow. The primary research questions are: 1) Can users successfully complete a purchase? 2) Where do they encounter friction? 3) How do they perceive the security of the payment process? Generate a script that includes: an introduction and consent section, three specific, scenario-based tasks (e.g., ‘Imagine you want to buy a gift for a friend…’), and a list of probing, open-ended follow-up questions to uncover user motivations and mental models. The tone should be neutral and encouraging.”

 

4. Conduct a Heuristic & Strategic Competitor Analysis

“I am designing a mobile app for guided meditation. My primary competitors are Calm and Headspace. Perform a comparative analysis of their onboarding flows. Evaluate each app against three of Nielsen’s 10 Usability Heuristics: ‘User control and freedom’, ‘Consistency and standards’, and ‘Aesthetic and minimalist design’. Then, analyze their strategic differences in user engagement and monetization within the first three sessions. Present your findings in a structured report with a summary of key strengths and weaknesses for each, followed by three actionable recommendations for my app to create a competitive advantage.”

 

Category 2: Strategy & Information Architecture

 

5. Prioritize Features Using the RICE Framework

“I am the lead designer for a mature productivity app. We have a backlog of 10 potential new features. For each feature listed below, I’ve provided an estimated Reach, Impact, Confidence, and Effort score. [List 10 features with your R, I, C, E estimates]. Your task is to:
1. Calculate the RICE score for each feature (Score = (Reach × Impact × Confidence) / Effort).
2. Present the results in a prioritized markdown table, sorted from highest to lowest score.
3. Provide a brief strategic justification for why the top three features are critical for the next development cycle, connecting them to potential user and business outcomes.”

 

6. Restructure an Information Architecture (IA) Based on User Goals

“Analyze the current sitemap of a university website: [Paste current sitemap/navigation structure]. Based on the top three user goals—1) Prospective students finding admission requirements, 2) Current students accessing course schedules, and 3) Faculty finding research resources—propose a revised, task-oriented Information Architecture. Present the new IA as a nested bulleted list. Justify your key structural changes in a separate summary, explaining how the new organization reduces cognitive load and aligns directly with these primary user tasks.”

 

7. Identify ‘Red Routes’ for a Complex Application

“Act as a UX strategist. A ‘red route’ is a critical, frequent path that users take to get value from a product. For a corporate expense reporting application, identify the five most likely red routes. For each route, define the user’s starting point, the key actions they must take, and the successful outcome. Frame these routes from the user’s perspective (e.g., ‘Submit a reimbursement for a business lunch’). Explain why focusing design and development efforts on optimizing these specific routes will have the greatest impact on overall user satisfaction and efficiency.”

 

8. Generate Content-First Microcopy and Empty States

“I am designing the user profile section of a new social networking app focused on professional development. Before I finalize the layout, I need content. Generate UX copy for the following components:
– An empty state for the ‘Projects’ section, encouraging users to add their first project.
– A tooltip explaining the privacy setting ‘Visible to Connections Only’.
– A success toast message after a user successfully updates their profile.
– An error message for a failed password change.
The tone should be professional, empowering, and clear.”

 

Category 3: UI & Interaction Design

 

9. Define All States for a Complex UI Component

“I am building a ‘file upload’ component for a web application. To ensure a robust design and seamless developer handoff, define all possible states for this component. Present this as a markdown table with columns for ‘State Name’ (e.g., Default, Hover, Drag-over, Uploading, Success, Error), ‘Visual Description’ (describe changes in color, border, icons, etc.), and ‘Associated Microcopy’ (any text that appears in this state). Include at least 8 distinct states.”

 

10. Brainstorm Context-Aware Micro-interactions

“I want to enhance the user experience of a flight booking app by adding meaningful micro-interactions. For the following three user actions, brainstorm a creative and functional micro-interaction:
1. User selects a seat on the seat map.
2. User applies a discount code that is successfully validated.
3. User pulls down to refresh the list of flight prices.
For each, describe the animation’s properties (timing, easing, visual feedback) and explain how it improves the UX by providing feedback, guiding the user, or adding a moment of delight.”

 

11. Draft a Design System Contribution Proposal

“I have designed a new ‘data table with advanced filtering’ component that I believe should be added to our company’s design system. Help me write a compelling proposal for the design system governance team. The proposal should include:
Problem Statement: What user and designer problem does this component solve?
Usage Guidelines: When should and shouldn’t this component be used?
Anatomy & Specs: A brief description of its core elements.
Accessibility Considerations: How it meets WCAG 2.1 AA standards.
Structure this as a concise, well-organized document.”

 

12. Apply Gamification Mechanics to a User Flow

“Analyze the user flow for a language-learning app’s daily vocabulary quiz. The goal is to increase user retention and daily engagement. Propose three distinct gamification mechanics that could be integrated. For each mechanic (e.g., Streaks, Leaderboards, Badges), describe how it would function within the quiz flow and explain the psychological principle (e.g., loss aversion, social proof) that makes it effective. Specify the UI elements needed to support each mechanic.”

 

Category 4: Accessibility & Inclusive Design

 

13. Generate a Component-Specific Accessibility Audit Checklist

“I am auditing a ‘date picker’ component for accessibility compliance. Generate a detailed checklist of items to verify, based on WCAG 2.1 AA guidelines. The checklist should be organized into four categories:
1. Perceivable: (e.g., color contrast, label associations)
2. Operable: (e.g., full keyboard navigability, focus indicators)
3. Understandable: (e.g., clear instructions, error prevention)
4. Robust: (e.g., ARIA roles and properties for screen readers)
For each item, specify the success criterion it relates to.”

 

14. Audit UI Copy for Inclusive Language

“Review the following set of UI copy from a fintech application and identify any language that could be improved for inclusivity. For each identified phrase, explain why it might be problematic (e.g., assumes a certain level of knowledge, uses ableist language, is culturally specific) and offer a more inclusive alternative.
[Paste UI copy here, e.g., 'Hey guys, let's get your finances in order!', 'That's insane! Your savings have skyrocketed.', 'Whitelist this contact.']

 

15. Analyze and Reduce Cognitive Load on a Complex UI

“Analyze this description of a dashboard screen for a marketing analytics platform: [Describe the screen in detail, listing all charts, tables, filters, and navigation items]. Using principles like Hick’s Law, Miller’s Law, and the concept of Signal-to-Noise ratio, identify the top five elements likely contributing to high cognitive load for the user. For each element, propose a specific design change (e.g., ‘Use progressive disclosure for advanced filters,’ ‘Group related metrics into a single summary card’) to simplify the interface and improve usability.”

 

16. Create an Alt Text Writing Framework

“Develop a mini-guide for my team on how to write effective, high-quality alt text for images in our product. The guide should provide a decision tree or framework that helps a designer choose the right approach based on the image’s purpose (e.g., decorative, informative, functional, complex chart). Provide three distinct examples of an image and the ideal alt text for it, explaining the reasoning behind each.”

 

Category 5: Stakeholder Communication & Design Advocacy

 

17. Articulate a Design Decision with the STAR Method

“I made a design decision to switch from an infinite scroll to a ‘Load More’ button on our mobile app’s search results page. I need to justify this to a product manager who prefers infinite scroll. Help me structure my rationale using the STAR method (Situation, Task, Action, Result).
Situation: What was the user problem or business context?
Task: What was the goal of the redesign?
Action: What specific design change did I make and why? (Connect to usability principles and research).
Result: What is the expected positive outcome for the user and the business?”

 

18. Run a Stakeholder Objection ‘Pre-Mortem’

“I am about to present a major redesign of our app’s home screen to a group of stakeholders, including the CEO, Head of Engineering, and Head of Marketing. To prepare, act as my strategic advisor and run a ‘pre-mortem’ on potential objections. Identify the top five objections I am likely to face, one from each stakeholder’s perspective (e.g., Engineering might worry about complexity, Marketing about brand consistency). For each potential objection, help me formulate a concise, data-informed, and respectful response.”

 

19. Generate a Comprehensive Design Handoff Checklist

“I’m preparing to hand off a new feature design to the development team. To prevent ambiguity and reduce back-and-forth, generate a comprehensive handoff checklist. The checklist should be organized into sections: ‘Assets & Specs’ (e.g., link to Figma file, responsive breakpoints defined), ‘User Flows & Logic’ (e.g., all user paths documented), ‘Component States’ (e.g., empty, loading, error states provided), and ‘Accessibility Notes’ (e.g., tab order, ARIA labels specified). Make it a template I can reuse for future projects.”

 

20. Formulate a Testable A/B Test Hypothesis

“I have redesigned the call-to-action (CTA) button on our pricing page. The original was a blue button with the text ‘Sign Up’. The new version is a green button with the text ‘Start Your Free Trial’. Help me formulate a strong, testable hypothesis for an A/B test. The hypothesis should follow the structure: ‘We believe that [making this change] for [this group of users] will result in [this outcome]. We will know this is true when we see [this metric] change.’ Also, define the primary success metric and one secondary metric to monitor.”

 

Category 6: Productivity & Career Growth

 

21. Weave a Compelling Portfolio Case Study Narrative

“I need to write a portfolio case study for a project where I redesigned a confusing user settings page. Help me structure it as a compelling story. Provide a template with section headers and prompts for what to write in each. The sections should be: ‘The Challenge’ (a one-sentence hook), ‘My Role’, ‘The Discovery’ (research and insights), ‘The Solution’ (showcasing the design process and key decisions), ‘The Impact’ (quantifiable results or user feedback), and ‘My Learnings’. The goal is to highlight my problem-solving skills, not just the final UI.”

 

22. Create a Personalized Skill Development Plan

“Act as a design career coach. Based on my goal of becoming a Lead Product Designer within two years, and my current skills in UI design and prototyping, identify the three most critical skill gaps I need to fill. Likely areas are: Product Strategy, Stakeholder Management, and Mentorship. For each skill gap, create a 3-month action plan that includes: specific books or articles to read, online courses to take, and a practical, on-the-job project I can initiate to apply the new skill.”

 

23. Develop a Script for Facilitating a Design Critique

“I need to lead a design critique session for my team, but they often devolve into subjective opinions. Generate a facilitator’s script and framework for a 45-minute session that keeps feedback constructive and objective. The script should include:
– An opening statement to set the context and rules (e.g., ‘Critique the work, not the person’).
– A set of specific questions to guide feedback towards the project’s goals.
– Phrases for respectfully redirecting vague feedback.
– A closing section for summarizing action items.”

 

24. Critically Analyze a Current Design Trend

“Select a current UI/UX design trend (e.g., AI-powered user interfaces, glassmorphism, dynamic islands). Write a critical analysis of this trend. The analysis should cover:
1. A brief definition and examples of the trend.
2. The potential usability benefits when applied correctly.
3. The potential accessibility and usability pitfalls if misused.
4. A concluding recommendation on whether this trend has long-term value or is a passing fad, and why.”

 

25. Reverse-Engineer an App’s Design System

“Choose a well-designed, popular application (e.g., Airbnb, Spotify, Notion). Based on its public interface, reverse-engineer the likely structure of its core design system. Describe the foundational elements you observe, including:
Color System: Primary, secondary, and semantic colors (success, error).
Typography Scale: The hierarchy of font sizes and weights (H1, H2, body, caption).
Spacing & Layout: The likely base unit for margins/paddings and grid system.
Key Interactive Components: The core atoms (buttons, inputs) and molecules (cards, modals) that are reused throughout the app.
This exercise will help me think more systematically about my own design work.”